Friday, March 22, 2013

AirMech

Originally posted : October 16th, 2012 @ 7:59pm

A dota style game, with focus on unit control and "strategy". It has the neat gimmick , but core gameplay has some problems. Your hero unit doesn't have a wide variety of skills, so must instead focus on building a preselected array of units to place and command on the battlefield. Except that both your mouse and keyboard are both mapped to your hero, so you can only select one unit at a time and give orders one at a time, and you have no control of where they go to attack ( closest enemy base only). So each game plays out as a frantic scramble capturing bases until one side amasses enough units to swarm the home base. This is a poor excuse for strategy as you can't order flanks, have to position each unit by hand, taking your hero out of the fight, and come into the game with a preset unit loadout that may already be disadvantaged against your opponent.

It is well polished and technically excellent, but core gameplay imo is frustrating and tedious.

TL;DR : Avoid.

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